Software Developer with a background in computer engineering, physics, and mathematics

About Me

I am a Software Engineer experienced with Python, C#, and C++. I have a foundation in physics, mathematics, and game development.

I have designed and programmed a fully functioning game using Unity 3D called Sweepy Field and I have built experience developing more than 15 prototype projects using Unity 3D-C# and Unreal Engine 4-C++.

Please visit Github for a view of my Web Development and Python projects.

Additional Projects

Sample projects that explore different game designs
and coding topics

At A Glance

Skills

  • Python, Java, C#, C++

  • React, Django, SQL, Unix/BASH

  • Unity, Unreal, Blender, Git source control

Education

Rutgers University
New Brunswick, New Jersey
Graduation: May 2015

B.S. Electrical and Computer Engineering

Experience

Bank of America Merrill Lynch
07/18 – Current

  • Implemented analytical tools in Python used by over 2000 traders for calculating risk and PnL valuations on municipal bonds and ETFs
  • Developed React front-end UI and back-end functionality for internal Rates Trading application to price over 10,000 hypothetical daily trades.

United Parcel Service (UPS)
05/17 – 05/18

  • Increased team’s task efficiencies by over 200% through development of automation scripts using VBA and Excel
  • Increase low operation workflow efficiency to over 75% with creation of optimized team scheduling plans
  • Perform coordination of driver schedules that allow for maximized quality delivery while minimizing shipment costs

ReunionRx
05/15 – 05/17

  • Provide maintenance of SQL/VB.net server to ensure business to client communications with 99.99% uptime.
  • Managed and updated inventory database and patient information for 6 long term care facilities.
Content Creator & Developer
05/15 – Current

  • Designed and Programmed a full functioning mobile game using Unity 3D.
  • Implemented more than 15 prototype games written in C# with Unity 3D and C++ with Unreal Engine 4.
  • Programmed physics engine within Unity to model over 10 physics concepts including rocket propulsion, fluid dynamics, air resistance, universal gravitation, and more.