Personal Game Projects
Sweepy Field
Sweepy Field is a procedurally generated endless hopper. The player must navigate their character through the puzzling minefield and get as far as they can without stepping on a mine. The player can beat their high score and collect coins along the way to unlock new characters at the store.
Implemented
- Architecture of entire game
- User Interface
- All Art, Music & SFX Assets
- Menus and in game navigation
- Character Movement / Modeling
- Particle & Camera effects
- Procedurally generation of level
- Scoring and in-game currency
- Character select menu
- Menu animations
- Game loading screen
Details
- Language: C#
- IDE: Unity3D, Blender
- Platform: Android Mobile, Windows. Mac, Linux
- Project Type: Individual
Group Projects
Owens Careless Day (O.C.D)
Global Game Jam 2016 theme: Rituals
O.C.D is a game about a little boy suffering from OCD. He is unable to fall asleep until he organizes his toys and if he doesn’t do it properly he’s whisked away to a nightmare world that contains clues to help him go to sleep.
Implemented
- Level design & implementation
- Game testing and feedback
Details
- Language: GML
- IDE: Game Maker
- Platform: Windows
- Project Type: Team (5 person)
- http://globalgamejam.org/2016/games/owens-careless-day
Let Me Down Gently
Global Game Jam 2016 theme: Rituals
Let Me Down Gently is a multiplayer game where you and your friends work together to carry a casket to its final resting place. Diversifiers for this game challenge were:
- Single Controller: Use a single controller shared among all players.
- No retreat, no surrender!: The protagonist is unable to go anywhere except forward in every situation.
- One hand tied behind my back: Create a game that can be played with only one hand. Can only be played with one hand holding the controller i.e. just play with your thumb. Usable controllers are Desktop-mouse or keyboard only.
- Common ground: Make a co-op game playable by players who have very different levels of ability to each other.
Implemented
- UI Programming
- Character movement
Details
- Language: C#
- IDE: Unity3D
- Platform: Windows, Mac, Linux
- Project Type: Team(4 person)
- http://globalgamejam.org/2016/games/let-me-down-gently
Prototype Projects
Dungeon Crawl
Dungeon Crawl is a basic click & drag dungeon crawler where the player must traverse the dungeon and defeat monsters by casting spells.
Implemented
- Level building using XML
- Enemy interface and factory class
- Animations and particle effects
- User touch and movement controls
- Enemy AI and damage
Details
- Language: C#
- IDE: Unity3D
- Platform: Windows, Mac, Linux
- Project Type: Individual
Word Jamble
Word Jamble is a puzzle game where the player must figure out as many of the secret words as possible given a set of scrambled letters.
Implemented
- Game logic
- GUI and Animation effects
- Letter scramble effect
- Dictionary word select and search
Details
- Language: C#
- IDE: Unity3D
- Platform: Windows, Mac, Linux
- Project Type: Individual
Cards With Friends
Cards with friends is an Empty-Hand card game where players must get rid of all cards in their hand by either playing a card on their turn that matches suit or matches number. If the player does not have a card to play they draw from the deck
Implemented
- Game logic
- Card movement animations
- Card sprite details
- Player turn indicator effect
Details
- Language: C#
- IDE: Unity3D
- Platform: Windows, Mac, Linux
- Project Type: Individual
Slingshot Shooter
Slingshot Shooter is an angry birds style game where the player must launch a ball into the green zone to move on to the next level.
Implemented
- Game Logic
- Cloud parallax effect
- Unity physics and collision
- Camera perspective effects
Details
- Language: C#
- IDE: Unity3D
- Platform: Windows, Mac, Linux
- Project Type: Individual
Bulls and Cows
Bulls and Cows is a guess the isogram word-game where the player must figure out what the secret word is within a certain number of tries. A bull is a correct letter in the correct place and a cow is a correct letter in the incorrect place.
Implemented
- Game logic
- Round tracker
- Answer checking
Details
- Language: C++
- IDE: Visual Studio 2015
- Platform: Windows Console
- Project Type: Individual